Sunday, 4 June 2017

Rockford - Atari ST - Gameplay Video

Decent Boulderdash clone this, worth checking out if you like that type of game.


Saturday, 3 June 2017

James Pond - Atari ST - Gameplay Video - Level 1

Quite a neat little game this, never played it before.


Let's Play - Bionic Commando - Atari ST

A tricky game, this.  Think I remember playing it on the Speccy.  I'm not much good at it and don't feel particularly inclined to practice until I am!


Friday, 2 June 2017

Parasol Stars - Atari ST

Parasol Stars - was it Bubble Bubble 3, or Rainbow Islands 2?  Who cares, it's a great game!  This video shows me playing the game alongside my 6 year-old daughter.  I'm blue, she's green.


Lemmings - Atari ST - Intro

These little guys are so cute!  One of the best puzzle games ever made.


Cybernoid 2 - Atari ST

Even considering that this game has a reputation for being difficult... I'm pretty terrible at it! :-D


Thursday, 1 June 2017

The Museum of Art and Digital Entertainment (MADE) Reintroduces Habitat, the First Graphical MMORPG


THE MUSEUM OF ART AND DIGITAL ENTERTAINMENT REINTRODUCES HABITAT, THE FIRST GRAPHICAL MMORPG (LUCASFILM GAMES, 1986)

Oakland, CA (June 1, 2017) - The Museum of Art and Digital Entertainment (MADE) is thrilled to re-introduce Lucasfilm Games' Habitat, the very first graphical massively multiplayer game. Created originally in 1986, it ran on Quantum Link, the Commodore 64 online service that would eventually become America Online.

On June 2, 2017, at 6 PM Pacific Time, the MADE and Habitat creators Chip Morningstar and Randy Farmer kick off a global online and local on-site event (at the museum’s Oakland location), opening the server ports on an alpha version of Habitat, bringing the original MMO back online after a more than 30-year absence.

Habitat originated many of the terms and paradigms that continue in today’s online games. The term “Avatar” as a digital representation of the self was first used in Habitat. The original game also featured disease, murder, in-game currency, pocket mail delivery, scarce objects, “ghosts”- observer mode, and “turfs”- private player homes. As is still true today, players became highly interested in Habitat's cosmetic items, despite the fact that the game’s art took an entire separate floppy disk to store.

Habitat was so far ahead of its time, it was never able to reach even a tenth of the potential of its capabilities due to the future having not been evenly distributed enough at the time,” said Alex Handy, founder and director of the MADE. “Today, we think of thousands of players being in a single world at once as normal, but Habitat built this type of environment 30 years ago with the digital equivalent of sticks and stones.”

Randy Farmer was the original C64 client programmer and first “Oracle” (or virtual world host/administrator). He is also the lead in this effort to restore the Habitat software and service. 

Said Farmer, “We couldn’t have pulled off the small miracle of this game, then or now, without a lot of collaborators: some original team members returned to help out, like original lead Chip Morningstar, myself, and a few of the 500 1986 Habitat Beta testers (who built much of the online world you can see today). Also, many fans of the worlds/MMOs descended from Habitat and contributors from the vibrant C64 retro gaming community. Our contributors are around the world – and include various tech CEOs, CTOs and VPs! We’d all like to thank the MADE for making this project possible: to restore the first MMO, Lucasfilm’s Habitat.”

The MADE has been working with all involved parties for four years to restore the game to a playable state. While their original source code for the project is available on GitHub, a large open source effort was required to rebuild the world and translate the game logic to Java (and Javascript) building on top of their open source server platform, Elko. June 2, 2017 will mark the first time the general public will be allowed into the server.

The effort to restore Habitat was helped by Fujitsu, the company which purchased the rights to Habitat and released it in Japan. Also a part of the project were the MADE’s financial sponsors, Dolby and Sony, and the original creators of the server hardware for Habitat, Stratus. Alpha hosting is provided by Spi.ne.

Players wishing to join the fun can find instructions for using a C64 emulator to sign into the server at http://neohabitat.org. Habitat’s source code is available online at https://github.com/Museum-of-Art-and-Digital-Entertainment/habitat.

The public alpha of Habitat will begin June 2, 2017, both at the MADE proper, and around the world as the server is brought back online after 30 years. The event in Oakland is further detailed on Facebook: https://fb.com/events/271740406569018.

Further Reading:


About the Museum of Art and Digital Entertainment

The MADE is a non-profit 501(c)(3) video game museum dedicated to preserving our digital heritage through playable exhibits of significant works and free programming classes for the public. The MADE was founded in 2011 and moved into a new facility at 3400 Broadway in February of 2016. The MADE is open on Fridays 3 to 9 and weekends from 12 to 6. More information about the MADE can be found at http://www.themade.org.

The Museum of Art and Digital Entertainment (MADE)
3400 Broadway
Oakland, CA 94611

Tuesday, 30 May 2017

Magic Pockets - Atari ST

Now this was one awesome game, I don't think I realised at the time just how good it was.  Anyway, here's the intro, me playing it (pretty badly) and then playing it again reasonably well!





Monday, 29 May 2017

Erik - Atari ST

This one would have been tough enough even if you kept all your power-ups when you died... but you don't!


Winter Olympiad '88 - Atari ST

Winter Olympiad '88 - Atari ST Get ready to ski... or more likely, crash into a tree...


Sunday, 28 May 2017

Rainbow Islands - Atari ST

One of the best ever arcade to ST conversions - gameplay still sparkles today, fantastic game!


Monday, 22 May 2017

Millenium 2.2 - Atari ST

This was an absolutely phenomenal space strategy game, and for some reason I thought the sequel (Deuteros) was never released on the ST - apparently I was wrong, so definitely going to be giving that a try sometime!

In the meantime, this is the end game sequence, which is a bit longer than I was intending to record as I made a stupid mistake and had to rebuild a huge spaceship (duh)...


World Class Rugby - Five Nations Edition - Atari ST

Absolutely terrific game, this.  Combines elegant simplicity with depth of game play options perfectly.


Friday, 19 May 2017

Kick Off 2 Videos

Are you ready for a whole heap of Kick Off 2 videos?  Of course you are!

I should just mention that something about recording these videos makes me suddenly far worse at the game itself.  Maybe it's knowing everyone will see the outcome of my efforts, or my lousy PC struggling to keep up the frame rate while recording and emulating simultaneously, I don't know.  But I am genuinely much better at Kick Off 2 than these videos show! 











Wednesday, 17 May 2017

Kid Gloves (Atari ST)

16-bit platformers were often most memorable to their SFX when you die, with Rick Dangerous' "wah!" being probably the most famous.  Kid Gloves' "oh no!" is up there though. :-D


Blitter Mania - Atari STE demo

Ah, remember the demo scene?   Watch in amazement at what your system can be made to do by skilled coders.  Here's one, not the best ever but some nice 3D animations.


Monday, 15 May 2017

John Barnes European Football (Atari ST)

It looks very nice with detailed player sprites and pitch etc, pity I'm so bad at it really!


Saturday, 13 May 2017

Heroes of Might and Magic 2- intro (DOS)

Gave played 3 and 5 in this series before, but not 2... anyway, the intro's great (and considerably less corny than I remember the later games' intros being! :-D).

Friday, 12 May 2017

Burger Man (Atari ST)

There is of course a danger that playing this game might make you hungry...


The Way of the Exploding Fist (C64)

I'll admit it... I was trying to get used to the keyboard controls and didn't really know what I was doing here! :-D


Thursday, 11 May 2017

Super Cars International (DOS)

Haven't played it too much yet, but here's a short video of the first race and a bit of the second.


The Addams Family (Atari ST)

Pity they didn't do more with the idea than make a reasonable platformer... still, not bad exactly.


R.B.I. Baseball 2 (Atari ST)

Pretty decent graphics and animation on this one, and some nice voice samples. Naturally much better as a 2-player game!


Wednesday, 10 May 2017

Let's Play: Disc (Atari ST)

Great game, sadly my Let's Play doesn't really do it justice but it gives you an idea of what the game is like.



Don't forget to also check out the funky Intro to this game.

Friday, 5 May 2017

Arkanoid - Revenge of Doh - Atari ST

D'oh!  It's much harder than I remember it being!!


Let's Play: Chariots of Wrath (Atari ST)

This is quite an interesting game, a big series of mini-games basically, but it works very well.  As seems typical, when I was commentating on it while playing, I found that I didn't play the game very well! :-o



Thursday, 4 May 2017

Let's Play: Bad Company - Atari ST

I suspect your associations of being poor quality...


APB - Atari ST

All Points Bulletin - I made the mistake of videoing my very first attempt at playing this game... probably the best thing I can say about my attempt is that at least it didn't last long!! :-o

Friday, 28 April 2017

Video - Shufflepuck Cafe - Atari ST

I played this game incessently when I was younger until I could beat every player in the game (and that was no mean feat, let me tell you!) - sadly now that I'm older my reflexes aren't up to it, but at least I can still beat the first handful of opponents, including Biff Raunch.

Thursday, 27 April 2017

Stunt Car Racer gameplay videos - Atari ST

Thanks to the joy of the STEEM emulator (for which I have only just found out about the SSE update - got to try this out!), I videoed myself racing a couple of tracks - perhaps the pressure of knowing it was recorded was all too much though, I managed to lose both races! Duh... (what a great game though!)



At some stage I will upload a video of myself actually racing well... :-o

Atari ST Gaming Videos

I've finally started taking my YouTube channel seriously... one of the things I'll be doing is uploading Atari ST gaming videos.  I'll post them here too but in the meantime, here's the link.

Saturday, 11 February 2017

Buggy Boy (Atari ST)

Sometimes a game you remember quite fondly just doesn't stand the test of time.   Though it does quite well in that it's not simply a race against time as most of its contemplates, it struggles with bland graphics that don't give you much sense of speed.   The sound effects aren't much better.  From memory (not that reliable) it's pretty standard for an ST coin-op conversion at the time.  In later years some of them would get much better.