Friday, 17 February 2017

New Book Tells All About The Nintendo 64, Doncaster (17th, February, 2017)

The Nintendo 64 Anthology is the book made for a generation of 90's gamers.

Written by Matt Manent, it provides the most comprehensive look at the much-loved Nintendo 64. Cramming in over 400 pages of facts, game reviews and interviews, it also tells the console's story - chronicling it's seven-year journey from development right through to it finally being retired.

What's included:
  • All 388 games reviewed – including detailed information such as each title's release date, developer, publisher, genre, rarity, and a rating out of five (includes full-page reviews of all the classics like GoldenEye, Super Mario 64 and Banjo-Kazooie!).
  • A huge array of content spanning cancelled games, accessories, collectors editions, and, of course, every Nintendo 64 version and bundle.
  • Interviews with the people involved at the time: Martin Hollis (Rare - GoldenEye) and Eric Caen (Titus - Superman; acknowledged as one of the machine's worst games)
  • A collector's guide section outlining all the games released in each territory (Japan, North America, Europe, and Australia) alongside checkboxes for collectors to mark the games they own and those they don't.

General Manager of, Andy Pearson said:

“For those who grew up playing on the N64, this book is the ultimate gift. Covering every aspect of the console, from its games right through to its hardware, it has been assembled with all the care and attention you'd hope for as a fan. It's the perfect addition to any N64 collection.”

The Nintendo 64 Anthology book is available to pre-order exclusively at Europe's Number One Retro Gaming Destination, now at just £44.99 here!

Saturday, 11 February 2017

Buggy Boy (Atari ST)

Sometimes a game you remember quite fondly just doesn't stand the test of time.   Though it does quite well in that it's not simply a race against time as most of its contemplates, it struggles with bland graphics that don't give you much sense of speed.   The sound effects aren't much better.  From memory (not that reliable) it's pretty standard for an ST coin-op conversion at the time.  In later years some of them would get much better.

Sunday, 29 January 2017

E-Motion (Atari ST)

Ye canna change the laws of physics, Jim! Well that may be so, but in this game, it's all about the electrons. Push ones of the same colour together and they disappear, different colours clashing creates new electrons of another shade. There's a bit more to it than this, but that's the basic idea - and with you controlling a ship on the microscopic scale using Asteroids style controls to push the electrons around, the end result is a fun and incredibly challenging action puzzle game.  Fortunately there are different game modes, some of them more forgiving, and you may well need to hone your skills there before going on to even the Normal mode which has a pretty unforgiving time limit even on the earliest levels!

E-Motion was, as you can see from the title screen above, created by The Assembly Line and published by good old US Gold.  The Assembly Line were also responsible for one of the best known 16-bit puzzle games, Pipe Mania.  (They were also responsible for coding Xenon 2 for The Bitmap Brothers apparently according to their Wikipedia page - you learn something new every day!)

Saturday, 10 December 2016

Piano Collections: Chrono Trigger Album Now Available from Materia Collective

SEATTLE - December 9, 2016 - Materia Collective is thrilled to present Piano Collections: Chrono Trigger, a musical journey back in time to Squaresoft's classic SNES-era RPG, Chrono Trigger. Re-imagined on piano in the classical and jazz traditions by arranger and performer Trevor Alan Gomes, Piano Collections: Chrono Trigger is the first in a series of piano arrangement albums planned from game music label Materia Collective, with this debut installment's obvious nod to Square Enix's own Piano Collections albums. Piano Collections: Chrono Trigger is licensed and available wherever digital music is sold:

Featuring ten unique performances that span the timeline, listeners will enjoy dynamic performances that hit many fan-favorites including the determined main theme, "Chrono Trigger," the reflective and memorable "Yearning of the Wind," the brave and regal "Frog's Theme," the rambunctious "Jolly ol' Spekkio," the ominous "Magus Confronted," the moving ending theme, "To Far Away Times," and the warm and tender "Distant Promise."

The full Piano Collections: Chrono Trigger track list is as follows:

01. Chrono Trigger
02. Peaceful Days
03. Yearning of the Wind
04. Frog's Theme
05. End of Time
06. Jolly ol' Spekkio
07. Magus Confronted
08. Black Omen
09. To Far Away Times
10. Distant Promise

"Piano Collection: Chrono Trigger takes the same pristine, crafted quality of the Piano Collections: Final Fantasy albums to a beloved classic that had not yet been explored on the piano to such an extent," notes arranger and performer Trevor Alan Gomes. "The vibrance and creativity of Chrono Trigger translates to a piano album that is dynamic and versatile, with a fusion of classical, jazz, rock, Japanese pop and more, but in such a way that feels organic and essential. Each track has been carefully selected to create the most complete picture of the game possible in ten tracks."

Learn more on the official website: Materia Collective - Chrono Trigger: Piano Collections
About Trevor Alan Gomes
Trevor Alan Gomes is a Los Angeles-native composer and pianist specializing in film and choral music. He holds a Bachelor of Music degree in composition from BIOLA University and a Master of Music degree in composition from the University of Cincinnati College-Conservatory of Music. His choral works have been performed by numerous vocal ensembles, including the Pepperdine University Chamber Choir, the BIOLA University Chorale and the San Francisco Choral Artists. In film, he has composed numerous scores for LEGO® and has assisted with orchestration for such films as Bridge of Spies and Spectre.

Follow Trevor Alan Gomes on Twitter and SoundCloud
About Materia Collective
Founded in 2015 by Sebastian Wolff, Materia Collective began as a collection of musicians seeking to celebrate the music of Final Fantasy with a massive arrange album. Materia Collective has since grown into a label that produces and releases original music alongside creative interpretations and arrangements of new and classic game scores.
Today, Materia Collective features an international array of musicians, brought together by a passion for gaming, music, and creative entrepreneurship to continue developing the unique identity of the group.

Follow Materia Collective on TwitterFacebookYouTube and SoundCloud